| -s | OpenGL setting (StereoHW) |
| -i | OpenGL setting (StereoInterlaced) |
| -v | OpenGL setting (StereoVertical) |
| -lcp [level1 level2 level3] | level control primary map settings |
| | This argument needs 3 values |
| -lcs [level1 level2 level3] | level control secondary map settings |
| | This argument needs 3 values |
| -uca [0|1] | unit cell axes visibility; 1=visible, 0=hidden |
| -mds [0|1|2|3|4|5] | Molecule display style. 0=off, 1=line, 2=cylinder |
| | 3=ball and line, 4=ball and cylinder, 5=scaled ball |
| -eld_line_style [0|1] | ELD map display style. 0=lines, 1=cylinders |
| -organic | Data type |
| -inorganic | Data type |
| -color [plevel1|plevel2|plevel3|slevel1|slevel2|level3|bg] [r g b] | |
| | Color settings. This argument can be used more than once. |
| | each color option needs 3 values red, green and blue [0-255] |
| | e.g. mce.exe -color bg 0 0 0 |
| | e.g. mce.exe -color plevel1 255 0 0 -color plevel2 0 255 0 |
| -eld_mode [prim|sec] [0|1|2|3] | Map mode: 0=contour lines, 1=surface, |
| | 2=contour and surface, 3=off |
| | e.g. mce.exe -eld_mode prim 2 -eld_mode sec 0 |
| | note: The surface mode turns off level2 and level3 |
| -eld_normals [prim|sec] [0|1] | Surface normals. 0=normal, 1=reverse |
| | |
To load file use just file name (with full path if the file is not in the same directory)
e.g. mce.exe map1.fou map2.fou